Probability disclosure

Odds

As of 2026-11-09 12:00 KST · v2
한국어 · Play

Every chance in the game, exactly as it runs now. Same as the in-game Menu › Odds; when operators change a chance, this page and the game change together.

Costume DrawFree · tickets

Price

1 Draw ticket (10 draws: 10)

The server decides and records every draw. Costumes drawn stay with the character.

With the Blood Moon Pact active, one single draw a day (from 00:00 KST, over all draws) is free. The odds are the same.

Grade odds

  • Primal0.05%
  • Mythic0.2%
  • Legendary0.75%
  • Heroic1.8%
  • Rare3.2%
  • Uncommon2%
  • Common2%
  • Basic rewards90%

A grade is drawn first, then one costume of that grade. Otherwise one basic reward comes (gold, potions or enhancement scrolls).

The 10th draw of ten

  • Primal0.05%
  • Mythic0.2%
  • Legendary0.75%
  • Heroic99%

The last draw of ten is Heroic or better for sure: no basic rewards and nothing below Heroic; Legendary, Mythic and Primal keep their single-draw odds and Heroic takes the rest.

Pick-upThis week

Legendary · 심해 군주의 예복 · until Nov 16, 00:00 KST

Its chanceSingle10thCeiling
심해 군주의 예복0.375%0.375%49.88%

The pick-up takes 50% of its grade's share; the other Legendary pieces share the rest by their weights. Each Monday at 00:00 KST the next Legendary piece takes its turn; the operators may name another piece for a set time.

Basic rewards

RewardSingle
20,000 gold28%
50,000 gold8%
Red Potion ×5012%
Blue Potion ×508%
Scroll of Enchant Weapon ×310%
Scroll of Enchant Armor ×310%
Blessed Scroll of Enchant Weapon ×16%
Blessed Scroll of Enchant Armor ×16%
Restoration Scroll ×12%

Never on the 10th draw of ten or the ceiling draw. They come by mail into the bag.

Ceiling · every 100th draw

  • Primal0.05%
  • Mythic0.2%
  • Legendary99.75%

Every 100th draw of this line (100th, 200th, … counted over all of the character's draws here) is Legendary or better: the grades below give their share to Legendary, those above keep theirs. It does not reset when a Legendary comes by luck.

Blood Moon Mark exchange

Each draw gives 1 mark (marks never expire). Spend them on a piece of your choice:

Heroic costume300 marks7 to choose from
Legendary costume1,000 marks9 to choose from
Primal costume2,000 marks6 to choose from

Each costume

CostumeSingle10thCeiling
Primal
혈월 대천사의 갑주0.0083%0.0083%0.0083%
시간 지배자의 의복0.0083%0.0083%0.0083%
마왕의 의복0.0083%0.0083%0.0083%
혈월 여신의 성의0.0083%0.0083%0.0083%
불사조 황제의 의복0.0083%0.0083%0.0083%
태고 왕의 의복0.0083%0.0083%0.0083%
Mythic
심연왕의 성의0.025%0.025%0.025%
나비 요정의 드레스0.025%0.025%0.025%
서리 황제의 갑주0.025%0.025%0.025%
리치 왕의 수의0.025%0.025%0.025%
악몽의 군주 예복0.025%0.025%0.025%
황금 사자 기사단 정복0.025%0.025%0.025%
타락 천사의 날개옷0.025%0.025%0.025%
별을 엮는 자의 성의0.025%0.025%0.025%
Legendary
월하 검무의 의상0.0469%0.0469%6.23%
혈월의 예복0.0469%0.0469%6.23%
용 사냥꾼의 갑주0.0469%0.0469%6.23%
흑장미 여왕의 드레스0.0469%0.0469%6.23%
그림자 군주의 의복0.0469%0.0469%6.23%
태양 사제의 성의0.0469%0.0469%6.23%
발키리 갑주0.0469%0.0469%6.23%
피의 전쟁군주 갑주0.0469%0.0469%6.23%
심해 군주의 예복 Pick-up0.375%0.375%49.88%
Heroic
칠흑 기사단 갑주0.2571%14.14%0%
서리 유랑자0.2571%14.14%0%
벚꽃 무희의 의상0.2571%14.14%0%
설호의 털외투0.2571%14.14%0%
성전 기사 정복0.2571%14.14%0%
숲의 수호자 의복0.2571%14.14%0%
혈월 마녀의 옷0.2571%14.14%0%
Rare
거지왕의 옷0.5333%0%0%
처형인의 두건0.5333%0%0%
개방 장로의 누비옷0.5333%0%0%
황혼 사냥꾼 복장0.5333%0%0%
심홍 귀족 의상0.5333%0%0%
금서 학자의 로브0.5333%0%0%
Uncommon
거리 악사의 옷0.3333%0%0%
탁발승의 누비 가사0.3333%0%0%
빈민가 소매치기의 옷0.3333%0%0%
혈월 순례자의 옷0.3333%0%0%
넝마주이의 외투0.3333%0%0%
떠돌이 검객의 옷0.3333%0%0%
Common
밀가루 포대 옷0.3333%0%0%
각설이 품바 옷0.3333%0%0%
누더기 거지 옷0.3333%0%0%
허수아비 옷0.3333%0%0%
굴뚝 청소부의 옷0.3333%0%0%
다리 밑 떠돌이 옷0.3333%0%0%

Mount DrawFree · tickets

Price

1 Draw ticket (10 draws: 10)

The server decides and records every draw. A mount you already have comes as gold for its grade.

With the Blood Moon Pact active, one single draw a day (from 00:00 KST, over all draws) is free. The odds are the same.

Grade odds

  • Primal0.05%
  • Mythic0.25%
  • Legendary0.9%
  • Heroic2.8%
  • Rare6%
  • Basic rewards90%

A grade is drawn first, then one mount of that grade. Otherwise one basic reward comes (gold, potions or enhancement scrolls).

The 10th draw of ten

  • Primal0.05%
  • Mythic0.25%
  • Legendary0.9%
  • Heroic98.8%

The last draw of ten is Heroic or better for sure: no basic rewards and nothing below Heroic; Legendary, Mythic and Primal keep their single-draw odds and Heroic takes the rest.

Pick-upThis week

Legendary · 붕붕어빵 (하늘 나는 붕어빵) · until Nov 16, 00:00 KST

Its chanceSingle10thCeiling
붕붕어빵 (하늘 나는 붕어빵)0.45%0.45%49.85%

The pick-up takes 50% of its grade's share; the other Legendary pieces share the rest by their weights. Each Monday at 00:00 KST the next Legendary piece takes its turn; the operators may name another piece for a set time.

Basic rewards

RewardSingle
20,000 gold28%
50,000 gold8%
Red Potion ×5012%
Blue Potion ×508%
Scroll of Enchant Weapon ×310%
Scroll of Enchant Armor ×310%
Blessed Scroll of Enchant Weapon ×16%
Blessed Scroll of Enchant Armor ×16%
Restoration Scroll ×12%

Never on the 10th draw of ten or the ceiling draw. They come by mail into the bag.

Ceiling · every 100th draw

  • Primal0.05%
  • Mythic0.25%
  • Legendary99.7%

Every 100th draw of this line (100th, 200th, … counted over all of the character's draws here) is Legendary or better: the grades below give their share to Legendary, those above keep theirs. It does not reset when a Legendary comes by luck.

Blood Moon Mark exchange

Each draw gives 1 mark (marks never expire). Spend them on a piece of your choice:

Heroic mount300 marks6 to choose from
Legendary mount1,000 marks5 to choose from
Primal mount2,000 marks1 to choose from

A mount you already have

Primal 500,000 gold · Mythic 200,000 gold · Legendary 100,000 gold · Heroic 50,000 gold · Rare 30,000 gold

Each mount

MountSingle10thCeiling
Primal
오닉스 렉스 (공룡)0.05%0.05%0.05%
Mythic
스카이 팟 (1인 드론)0.0833%0.0833%0.0833%
하늘 대걸레 (나는 대걸레)0.0833%0.0833%0.0833%
터보 달팽이 (로켓 달팽이)0.0833%0.0833%0.0833%
Legendary
햄찌 볼 (햄스터 볼)0.1125%0.1125%12.46%
어반 e-바이크 (전기 자전거)0.1125%0.1125%12.46%
솔로 트랙 (원휠)0.1125%0.1125%12.46%
익스프레스 (배달 스쿠터)0.1125%0.1125%12.46%
붕붕어빵 (하늘 나는 붕어빵) Pick-up0.45%0.45%49.85%
Heroic
식빵 냥이 (뚱냥이)0.4667%16.47%0%
클럽 크루저 (골프 카트)0.4667%16.47%0%
글라이드 (호버보드)0.4667%16.47%0%
닭둘기 (광장 비둘기)0.4667%16.47%0%
동전 목마 (스프링 목마)0.4667%16.47%0%
카본 레이서 (스포츠 휠체어)0.4667%16.47%0%
Rare
총알 배송 (택배 상자)1%0%0%
카트 서핑 (쇼핑카트)1%0%0%
이그제큐티브 (사무실 의자)1%0%0%
꽥꽥이 (대왕 고무오리)1%0%0%
로청이 (로봇청소기)1%0%0%
로열 캐리지 (유모차)1%0%0%

Spirit DrawFree · tickets

Price

1 Draw ticket (10 draws: 10)

The server decides and records every draw. A spirit drawn again raises its star (★); past ★5 it comes as gold for its grade.

With the Blood Moon Pact active, one single draw a day (from 00:00 KST, over all draws) is free. The odds are the same.

Grade odds

  • Primal0.05%
  • Mythic0.25%
  • Legendary0.9%
  • Heroic2.8%
  • Rare6%
  • Basic rewards90%

A grade is drawn first, then one spirit of that grade. Otherwise one basic reward comes (gold, potions or enhancement scrolls).

The 10th draw of ten

  • Primal0.05%
  • Mythic0.25%
  • Legendary0.9%
  • Heroic98.8%

The last draw of ten is Heroic or better for sure: no basic rewards and nothing below Heroic; Legendary, Mythic and Primal keep their single-draw odds and Heroic takes the rest.

Pick-upThis week

Legendary · 비취 공작 (궁정의 보석) · until Nov 16, 00:00 KST

Its chanceSingle10thCeiling
비취 공작 (궁정의 보석)0.45%0.45%49.85%

The pick-up takes 50% of its grade's share; the other Legendary pieces share the rest by their weights. Each Monday at 00:00 KST the next Legendary piece takes its turn; the operators may name another piece for a set time.

Basic rewards

RewardSingle
20,000 gold28%
50,000 gold8%
Red Potion ×5012%
Blue Potion ×508%
Scroll of Enchant Weapon ×310%
Scroll of Enchant Armor ×310%
Blessed Scroll of Enchant Weapon ×16%
Blessed Scroll of Enchant Armor ×16%
Restoration Scroll ×12%

Never on the 10th draw of ten or the ceiling draw. They come by mail into the bag.

Ceiling · every 100th draw

  • Primal0.05%
  • Mythic0.25%
  • Legendary99.7%

Every 100th draw of this line (100th, 200th, … counted over all of the character's draws here) is Legendary or better: the grades below give their share to Legendary, those above keep theirs. It does not reset when a Legendary comes by luck.

Blood Moon Mark exchange

Each draw gives 1 mark (marks never expire). Spend them on a piece of your choice:

Heroic spirit300 marks6 to choose from
Legendary spirit1,000 marks5 to choose from
Primal spirit2,000 marks2 to choose from

A spirit past ★5

Primal 500,000 gold · Mythic 200,000 gold · Legendary 100,000 gold · Heroic 50,000 gold · Rare 30,000 gold

Each spirit

SpiritSingle10thCeiling
Primal
봉황 (태평성대의 새)0.025%0.025%0.025%
태고의 용 (세상이 처음 본 날개)0.025%0.025%0.025%
Mythic
해태 (옳고 그름을 가리는 수호수)0.0833%0.0833%0.0833%
홍염 불새 (꺼지지 않는 불꽃)0.0833%0.0833%0.0833%
구름 고래 (하늘의 고래)0.0833%0.0833%0.0833%
Legendary
별 해파리 (밤하늘의 유영)0.1125%0.1125%12.46%
그림자 살쾡이 (발소리 없는 동행)0.1125%0.1125%12.46%
혈월 까마귀 (붉은 달의 사자)0.1125%0.1125%12.46%
백호 (서쪽 하늘의 수호수)0.1125%0.1125%12.46%
비취 공작 (궁정의 보석) Pick-up0.45%0.45%49.85%
Heroic
두루미 (천년을 나는 새)0.4667%16.47%0%
별사슴 (별을 이고 다니는 사슴)0.4667%16.47%0%
여우불 (은빛 여우 정령)0.4667%16.47%0%
노을 잉어 (하늘을 헤엄치는 잉어)0.4667%16.47%0%
서리 부엉이 (북녘의 파수꾼)0.4667%16.47%0%
은빛 백조 (호수의 귀부인)0.4667%16.47%0%
Rare
이슬 정령 (새벽의 물방울)1%0%0%
달토끼 (달의 절구지기)1%0%0%
수정 벌새 (빛을 마시는 새)1%0%0%
달빛 나방 (은빛 날개)1%0%0%
진주 해마 (바다 궁전의 시종)1%0%0%
이끼 정령 (숲의 숨결)1%0%0%

EnhancementPaid scrolls

Enchant +7 → +8

  • Success (+1)50%
  • No change50%

Up to +7 every try succeeds. From +8 to +12 a failure never breaks the gear: it stays as it was or drops a level (never below +7).

Enchant +8 → +9

  • Success (+1)40%
  • Drop (−1)18%
  • No change42%

Enchant +9 → +10

  • Success (+1)32%
  • Drop (−1)27%
  • No change41%

Enchant +10 → +11

  • Success (+1)25%
  • Drop (−1)35%
  • No change40%

Enchant +11 → +12

  • Success (+1)18%
  • Drop (−1)42%
  • No change40%

Enchant +12 → +13

  • Success (+1)14%
  • Drop (−1)36%
  • Break10%
  • No change40%

From +13 a failure leaves the gear as it was, drops it a level, or breaks it (the Forge can mend it). With a Blood Moon Ward Scroll the break chance is 0%: a roll that would break it drops it one level instead.

Enchant +13 → +14

  • Success (+1)9%
  • Drop (−1)36%
  • Break15%
  • No change40%

With a Blood Moon Ward Scroll the break chance is 0%: a roll that would break it drops it one level instead.

Enchant +14 → +15 and up

  • Success (+1)6%
  • Drop (−1)35%
  • Break19%
  • No change40%

Levels above +15 use these odds too. With a Blood Moon Ward Scroll the break chance is 0%: a roll that would break it drops it one level instead.

Blessed scroll bonus

  • 7%

Added to the success chance from +7 (percentage points); no change, drop and break give it up, each by its share.

Enhancement success cap

  • 60%

Even with a blessed scroll the chance never goes above this.

Blessed scroll · levels gained below +7

  • +133.33%
  • +233.33%
  • +333.33%

Below +7 it always succeeds; only how many levels it gains is random.

Break chance with a Blood Moon Ward Scroll

  • 0%

One is spent on each enchant that can break the gear (from the try for +13). The whole break share becomes a one-level drop; success and no-change chances stay as they are. Works with Blessed Scrolls.

Blood Moon Reliquary

The 100 seals of a boardServer-decided

  • Primal seal5%
  • Mythic seal10%
  • Runestone seal25%
  • Scroll seal30%
  • Currency seal30%

Each board holds 100 seals in these numbers; opened seals stay open, so the odds follow the seals left. A seal gives one reward of its tier's list, each equally likely.

Hunting drops

Gear drop chance

  • Ordinary monster0.6%
  • Elite · hostile Oathbound23%

A boss always drops one piece of gear (a raid boss pays in its chest instead).

Gear grade · ordinary monster

  • Primal0.003%
  • Mythic0.05%
  • Legendary0.35%
  • Heroic3.2%
  • Rare10.4%
  • Uncommon28%
  • Common58%

Gear grade · elite · hostile Oathbound

  • Primal0.01%
  • Mythic0.14%
  • Legendary0.85%
  • Heroic5%
  • Rare22%
  • Uncommon52%
  • Common20%

Gear grade · boss

  • Primal0.05%
  • Mythic0.55%
  • Legendary2.4%
  • Heroic12%
  • Rare37%
  • Uncommon40%
  • Common8%

Potion

  • Ordinary monster1%
  • Elite · hostile Oathbound3%
  • Boss3%

Red Potion 68% · Blue Potion 32%, 1–2 at a time

Scroll of Return

  • Ordinary monster0.16%
  • Elite · hostile Oathbound0.48%
  • Boss1.28%

Scroll of Enchant Weapon

  • Ordinary monster0.1%
  • Elite · hostile Oathbound0.3%
  • Boss0.8%

Scroll of Enchant Armor

  • Ordinary monster0.16%
  • Elite · hostile Oathbound0.48%
  • Boss1.28%

Blessed Scroll of Enchant Weapon

  • Ordinary monster0.02%
  • Elite · hostile Oathbound0.06%
  • Boss0.16%

Blessed Scroll of Enchant Armor

  • Ordinary monster0.024%
  • Elite · hostile Oathbound0.072%
  • Boss0.192%

Scroll of Polymorph

  • Ordinary monster0.12%
  • Elite · hostile Oathbound0.36%
  • Boss0.48%

Polymorph Card

  • Ordinary monster0.016%
  • Elite · hostile Oathbound0.3%
  • Boss5%

Red-named hostile Oathbound: twice the elite chance

Rune

  • Ordinary monster0.12%
  • Elite · hostile Oathbound1.6%
  • Boss14%

Engraving stone

  • Ordinary monster0.05%
  • Elite · hostile Oathbound0.8%
  • Boss7%

Doubled on a Blood Moon Night

Engraving stone grade · ordinary monster

  • Rare5%
  • Uncommon25%
  • Common70%

Engraving stone grade · elite · hostile Oathbound

  • Rare30%
  • Uncommon70%

Engraving stone grade · boss

  • Heroic20%
  • Rare45%
  • Uncommon35%

Chance to be a set piece

  • Ordinary monster10%
  • Elite · hostile Oathbound20%
  • Boss40%
  • Raid chests35%

From item level 15. Set pieces are Rare or better (anything lower becomes Rare).

Rune tier

  • Boss · Grand40%
  • Boss · Greater60%
  • Floor 8 and deeper · Grand30%
  • Floor 8 and deeper · Greater31.5%
  • Floors 3–7 · Greater45%

Otherwise Lesser. The rune is one of 8 kinds (12.5% each).

Polymorph Card form

  • Heroic form (each)17.24%
  • Legendary form (each)3.45%

영웅 변신 4종 · 전설 변신 9종. 10층 이하 지하묘지 보스와 레이드 상자에서는 영웅 각 10.00% · 전설 각 6.67%.

A red-named hostile Oathbound's weapon

  • Common38.68%
  • Uncommon35%
  • Rare19.5%
  • Heroic6.83%

강화 수치는 절반은 +0~4, 절반은 +4~8 (각 같은 확률). +4 이상인 무기는 처치할 때 9% 확률로 떨어뜨립니다.

Item chances on auto-hunt kills

  • 10%

Kills made on auto-hunt have every item chance cut to this share (a boss's sure piece included).

How Item Find lifts each grade

  • Uncommon50%
  • Rare75%
  • Heroic100%
  • Legendary25%
  • Mythic25%

아이템 발견 x%일 때 각 등급 가중치 × (1 + x/100 × 이 값/100). 최대 300%까지, 태고와 0인 등급은 오르지 않습니다. 혈월의 밤에는 아이템 발견 +60%.

Dungeon rewards · Blood Moon Catacombs

  • Scroll of Enchant Weapon0.5001%
  • Scroll of Enchant Armor0.5001%

Extra drops the operators set for this ground. Rolled at every kill, each line on its own, besides the default drops. Gear comes at the kill's level (±1). An auto-hunt kill rolls the items at 10% of their chance.

Dungeon rewards · Blood Moon Catacombs · Boss

  • Blessed Scroll of Enchant Weapon5%
  • Blessed Scroll of Enchant Armor5%

Extra drops the operators set for this ground. Rolled at every kill, each line on its own, besides the default drops. Gear comes at the kill's level (±1). An auto-hunt kill rolls the items at 10% of their chance.

Dungeon rewards · Endless Rift

  • Lesser rune0.5001%
  • Lesser rune0.5001%

Extra drops the operators set for this ground. Rolled at every kill, each line on its own, besides the default drops. Gear comes at the kill's level (±1). An auto-hunt kill rolls the items at 10% of their chance.

Dungeon rewards · Endless Rift · Boss

  • Greater rune5%
  • Greater rune5%

Extra drops the operators set for this ground. Rolled at every kill, each line on its own, besides the default drops. Gear comes at the kill's level (±1). An auto-hunt kill rolls the items at 10% of their chance.

Raid chests

레이드 상자 · 망자의 왕좌

  • Primal0.002%
  • Mythic0.4%
  • Legendary2.6%
  • Heroic45%
  • Rare40%
  • Uncommon8%
  • Common4%

For each piece of gear in the chests of the day's first three clears (from the fourth clear on, no items drop)

레이드 상자 · 혈월의 성소

  • Primal0.002%
  • Mythic0.8%
  • Legendary4.2%
  • Heroic55%
  • Rare31%
  • Uncommon6%
  • Common3%

For each piece of gear in the chests of the day's first three clears (from the fourth clear on, no items drop)

레이드 상자 · 심연의 문

  • Primal0.003%
  • Mythic1.39%
  • Legendary5.57%
  • Heroic63.68%
  • Rare21.89%
  • Uncommon4.97%
  • Common2.49%

For each piece of gear in the chests of the day's first three clears (from the fourth clear on, no items drop)

레이드 상자 · 얼음 군주의 옥좌

  • Primal0.004%
  • Mythic2%
  • Legendary6.5%
  • Heroic72.5%
  • Rare13%
  • Uncommon4%
  • Common2%

For each piece of gear in the chests of the day's first three clears (from the fourth clear on, no items drop)

레이드 상자 · 공허의 심장

  • Primal0.006%
  • Mythic3%
  • Legendary8%
  • Heroic80%
  • Rare4.5%
  • Uncommon3%
  • Common1.5%

For each piece of gear in the chests of the day's first three clears (from the fourth clear on, no items drop)

레이드 상자 · 산적왕의 소굴

  • Primal0.002%
  • Mythic0.3502%
  • Legendary1.6%
  • Heroic8%
  • Rare38.02%
  • Uncommon42.02%
  • Common10%

For each piece of gear in the chests of the day's first three clears (from the fourth clear on, no items drop)

레이드 상자 · 역병의 제단

  • Primal0.002%
  • Mythic0.5015%
  • Legendary2.21%
  • Heroic15.04%
  • Rare52.16%
  • Uncommon22.07%
  • Common8.02%

For each piece of gear in the chests of the day's first three clears (from the fourth clear on, no items drop)

레이드 상자 · 용암의 심장부

  • Primal0.003%
  • Mythic1.71%
  • Legendary6.02%
  • Heroic68.2%
  • Rare17.55%
  • Uncommon4.51%
  • Common2.01%

For each piece of gear in the chests of the day's first three clears (from the fourth clear on, no items drop)

레이드 상자 · 모래에 묻힌 왕묘

  • Primal0.005%
  • Mythic2.51%
  • Legendary7.22%
  • Heroic76.73%
  • Rare8.53%
  • Uncommon3.51%
  • Common1.5%

For each piece of gear in the chests of the day's first three clears (from the fourth clear on, no items drop)

레이드 상자 · 붉은 달의 왕관

  • Primal0.008%
  • Mythic4.5%
  • Legendary10%
  • Heroic78.49%
  • Rare3%
  • Uncommon2.5%
  • Common1.5%

For each piece of gear in the chests of the day's first three clears (from the fourth clear on, no items drop)

Clan hunt stage piece · Legendary+ weight

  • 10%

A stage felled in a clan hunt gives one piece, with Legendary, Mythic and Primal weights × this share.

Content rewards

Endless Rift · guardian-floor reward gear

  • Primal0.02%
  • Mythic0.5502%
  • Legendary2.4%
  • Heroic17.01%
  • Rare72.02%
  • Uncommon6%
  • Common2%

Endless Rift · gear for clearing floors 10–50 for the first time

  • Heroic100%

One piece each tenth floor cleared for the first time (two on floor 50)

Endless Rift · gear for clearing floors 60–100 for the first time

  • Mythic2%
  • Legendary10%
  • Heroic88%

One piece each tenth floor cleared for the first time (two on floor 100)

Endless Rift · gear for clearing floors 110–200 for the first time

  • Primal0.1%
  • Mythic5.9%
  • Legendary24%
  • Heroic70%

One piece each tenth floor cleared for the first time (two on floors 150 · 200)

Endless Rift · gear for clearing floors 210–300 for the first time

  • Primal0.5%
  • Mythic13.5%
  • Legendary36%
  • Heroic50%

One piece each tenth floor cleared for the first time (two on floors 250 · 300)

Siege victory treasure gear

  • Heroic100%

Fishing · gear reeled in

  • Primal0.02%
  • Mythic0.5502%
  • Legendary2.4%
  • Heroic10%
  • Rare20.01%
  • Uncommon55.02%
  • Common12%

Fishing · the pond mimic's hoard

  • Primal0.02%
  • Mythic0.5502%
  • Legendary2.4%
  • Heroic13%
  • Rare76.02%
  • Uncommon6%
  • Common2%

Garden · gear from a felled mandrake

  • Primal0.02%
  • Mythic0.5502%
  • Legendary2.4%
  • Heroic13%
  • Rare76.02%
  • Uncommon6%
  • Common2%

Exchange · gear listed by other Oathbound

  • Heroic21.35%
  • Rare33.71%
  • Uncommon35.96%
  • Common8.99%

Listings show their grade and every line before you buy.

Blood Moon Reaper · fighter's engraving stone

  • Heroic15%
  • Rare40%
  • Uncommon45%

Blood Moon Reaper · the top three's extra stone

  • Heroic45%
  • Rare55%

Duo quests · engraving stone

  • Heroic15%
  • Rare45%
  • Uncommon40%

Moonlit Voyage · Blood Moon Battlefield

Moonlit Voyage · Coast gear gradeServer-decided

  • Legendary2%
  • Heroic13%
  • Rare40%
  • Uncommon45%

One piece per won voyage (two when the boss falls, from the second area on).

Moonlit Voyage · Strait gear gradeServer-decided

  • Mythic0.5%
  • Legendary5.5%
  • Heroic24%
  • Rare45%
  • Uncommon25%

One piece per won voyage (two when the boss falls, from the second area on).

Moonlit Voyage · Abyss gear gradeServer-decided

  • Primal0.4%
  • Mythic2.6%
  • Legendary12%
  • Heroic35%
  • Rare40%
  • Uncommon10%

One piece per won voyage (two when the boss falls, from the second area on).

Moonlit Voyage · Blood Sea gear gradeServer-decided

  • Primal1.5%
  • Mythic6.5%
  • Legendary22%
  • Heroic40%
  • Rare30%

One piece per won voyage (two when the boss falls, from the second area on).

Moonlit Voyage · extra rewardsServer-decided

  • Engraving stone30%
  • Rune20%

The stone's and the rune's grade: one of the grades up to the area's, equally likely.

Blood Moon Battlefield · gear rewardServer-decided

  • Easy25%
  • Normal40%
  • Hard55%

Blood Moon Battlefield · gear gradeServer-decided

  • Mythic0.5%
  • Legendary4.5%
  • Heroic20%
  • Rare45%
  • Uncommon30%

Blood Moon Battlefield · engraving stoneServer-decided

  • 25%

Its grade: 1–4, equally likely.

Fishing

What takes the bait

  • Gear7%
  • Relic (while the spot still has one)3.5%
  • Pond mimic5%
  • Junk5%
  • Fish79.5%

Fish tier weights

  • Common54.89%
  • Uncommon27.94%
  • Rare11.98%
  • Heroic3.99%
  • Legendary1.2%

Among the fish of that spot at that hour, each is weighed by its tier weight × (1 + rod luck × (tier − 1) × 1.4). Rod luck: 0 · 0.1 · 0.2 · 0.32 · 0.45.

Garden

Chance a harvest turns into a mandrake

  • Medium7%
  • Crop given blood14%

Other

Muk-jji-ppa event · the house's handServer-decided

  • Rock33.33%
  • Scissors33.33%
  • Paper33.33%

The server throws each with equal odds; the prizes are fixed.

Party loot · randomServer-decided

  • 100%

Every member present is equally likely (50% of two, 33.3% of three).

Gear lines, kinds and valuesServer-decided

  • 100%

Once a grade is set, the number of lines (in the grade's range), which lines (of those the slot takes), their values (60–115% of the top), a legendary power (one of five) and the kind of a rune or stone are each equally likely. Goods in shops and the exchange show exactly what you buy.

Change history

Before a chance changes we announce it in the game, and the date and what changed stay here. Only published chances that changed are listed (a rollback is kept as a new version too).

v2 · 2026-11-09 12:00 KST · 103 changes
ItemBeforeAfter
Costume Draw · 10th of ten · Heroic9%99%
Costume Draw · 10th of ten · basic rewards90%0%
Costume Draw · pity ceilingevery 1000th: Legendary or betterevery 100th: Legendary or better
Costume Draw · Blood Moon Mark exchangePrimal 2,000Heroic 300 · Legendary 1,000 · Primal 2,000
Costume Draw · pick-upnoneone Legendary a week · 50% of its grade
Mount Draw · 10th of ten · Heroic8.8%98.8%
Mount Draw · 10th of ten · basic rewards90%0%
Mount Draw · pity ceilingevery 1000th: Legendary or betterevery 100th: Legendary or better
Mount Draw · Blood Moon Mark exchangePrimal 2,000Heroic 300 · Legendary 1,000 · Primal 2,000
Mount Draw · pick-upnoneone Legendary a week · 50% of its grade
Spirit Draw · 10th of ten · Heroic8.8%98.8%
Spirit Draw · 10th of ten · basic rewards90%0%
Spirit Draw · pity ceilingevery 1000th: Legendary or betterevery 100th: Legendary or better
Spirit Draw · Blood Moon Mark exchangePrimal 2,000Heroic 300 · Legendary 1,000 · Primal 2,000
Spirit Draw · pick-upnoneone Legendary a week · 50% of its grade
Costume Draw · basic reward 20,000 gold—28%
Costume Draw · basic reward 50,000 gold—8%
Costume Draw · basic reward Red Potion ×50—12%
Costume Draw · basic reward Blue Potion ×50—8%
Costume Draw · basic reward Scroll of Enchant Weapon ×3—10%
Costume Draw · basic reward Scroll of Enchant Armor ×3—10%
Costume Draw · basic reward Blessed Scroll of Enchant Weapon ×13%6%
Costume Draw · basic reward Blessed Scroll of Enchant Armor ×13%6%
Costume Draw · basic reward Restoration Scroll ×1—2%
Costume Draw · 10th of ten · 칠흑 기사단 갑주1.29%14.14%
Costume Draw · 10th of ten · 서리 유랑자1.29%14.14%
Costume Draw · 10th of ten · 벚꽃 무희의 의상1.29%14.14%
Costume Draw · 10th of ten · 설호의 털외투1.29%14.14%
Costume Draw · 10th of ten · 성전 기사 정복1.29%14.14%
Costume Draw · 10th of ten · 숲의 수호자 의복1.29%14.14%
Costume Draw · 10th of ten · 혈월 마녀의 옷1.29%14.14%
Mount Draw · basic reward 20,000 gold—28%
Mount Draw · basic reward 50,000 gold—8%
Mount Draw · basic reward Red Potion ×50—12%
Mount Draw · basic reward Blue Potion ×50—8%
Mount Draw · basic reward Scroll of Enchant Weapon ×3—10%
Mount Draw · basic reward Scroll of Enchant Armor ×3—10%
Mount Draw · basic reward Blessed Scroll of Enchant Weapon ×13%6%
Mount Draw · basic reward Blessed Scroll of Enchant Armor ×13%6%
Mount Draw · basic reward Restoration Scroll ×1—2%

and 63 more (other items of the same grade and so on)

v1 · 2026-11-06 13:29 KST · 172 changes
ItemBeforeAfter
Costume Draw · Common20%2%
Costume Draw · Uncommon20%2%
Costume Draw · Rare32%3.2%
Costume Draw · Heroic18%1.8%
Costume Draw · Legendary7.5%0.75%
Costume Draw · Mythic2%0.2%
Costume Draw · Primal0.5%0.05%
Costume Draw · basic rewards0%90%
Costume Draw · 10th of ten · Heroic90%9%
Costume Draw · 10th of ten · Legendary7.5%0.75%
Costume Draw · 10th of ten · Mythic2%0.2%
Costume Draw · 10th of ten · Primal0.5%0.05%
Costume Draw · 10th of ten · basic rewards0%90%
Costume Draw · Blood Moon Mark exchangePrimal 200Primal 2,000
Mount Draw · Rare60%6%
Mount Draw · Heroic28%2.8%
Mount Draw · Legendary9%0.9%
Mount Draw · Mythic2.5%0.25%
Mount Draw · Primal0.5%0.05%
Mount Draw · basic rewards0%90%
Mount Draw · 10th of ten · Heroic88%8.8%
Mount Draw · 10th of ten · Legendary9%0.9%
Mount Draw · 10th of ten · Mythic2.5%0.25%
Mount Draw · 10th of ten · Primal0.5%0.05%
Mount Draw · 10th of ten · basic rewards0%90%
Mount Draw · Blood Moon Mark exchangePrimal 200Primal 2,000
Costume Draw · 혈월 대천사의 갑주0.0833%0.0083%
Costume Draw · 시간 지배자의 의복0.0833%0.0083%
Costume Draw · 마왕의 의복0.0833%0.0083%
Costume Draw · 혈월 여신의 성의0.0833%0.0083%
Costume Draw · 불사조 황제의 의복0.0833%0.0083%
Costume Draw · 태고 왕의 의복0.0833%0.0083%
Costume Draw · 심연왕의 성의0.25%0.025%
Costume Draw · 나비 요정의 드레스0.25%0.025%
Costume Draw · 서리 황제의 갑주0.25%0.025%
Costume Draw · 리치 왕의 수의0.25%0.025%
Costume Draw · 악몽의 군주 예복0.25%0.025%
Costume Draw · 황금 사자 기사단 정복0.25%0.025%
Costume Draw · 타락 천사의 날개옷0.25%0.025%
Costume Draw · 별을 엮는 자의 성의0.25%0.025%

and 132 more (other items of the same grade and so on)